Full Version : Valder's custom card
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valder- 12-18-2005

SEALED METAL ARMS
Type: Normal Monster
Light/Machine/2/1500/500


SEALED METAL LEGS
Type: Normal Monster
Light/Machine/2/1000/1000


SEALED BODY OF STEEL
Type: Normal Monster
Light/Machine/2/0/2000


SEALED HEAD PART
Type: Normal Monster
Light/Machine/2/500/1500


CORE THE ULTIMATE
Type: Effect Monster
Light/Machine/4/0/0
If you have [Sealed Metal Arms], [Sealed Metal Legs], [Sealed Body of Steel], and [Sealed Head Part] in your hand, or face-up on the field,
you may remove all of them along with this card, then you may Special Summon 1 [Exorion the Ultimate Battle Mecha].


EXORION THE ULTIMATE BATTLE MECHA
Type: Fusion Monster
Light/Machine/12/5000/5000
This card can't be Special Summoned except by effect of [Core the Ultimate].
This card unaffected by effect of any Spell, Trap, or Effect monster. If this card destroyed and sent to graveyard, do direct
damage to each players equal to this card's ATK.


CHIMERA OF CHAOS
Type: Fusion Monster
Dark/Beast/8/?/?
[Beast Monster] + [Any Monster]
This card original ATK and DEF become equal to the combined ATK and DEF of the monster you used in this fusion.


VENGEFUL GHOUL
Type: Effect Monster
Dark/Zombie/3/500/300
When this card sent to the Graveyard, you may remove it from play to Special Summon 1 [Vengeful Ghoul] from your hand or deck.


BERSERK DRAGON - VARGON
Type: Effect Monster
Dark/Dragon/6/2800/1000
When this card is Normal, Flip, or Special Summoned, or during this card controller's End Phase, or when this card destroy your opponent monster card as result of battle
this card effect is activated. The controller of this card flip a coin, if head, this monster remain on his/her side, if tail, your opponent gain control of this card
and move this card to his/her field, then do 1000 direct damage to your opponent Life Points.


BOUNTY HUNTER - KASHIM
Type: Effect Monster
Dark/Warrior/4/1800/1000
Each time this card destroy monster card with highest ATK or DEF on the field as result of battle,
increase of this card controller Life Points by 1000 points.


DIABOUND THE DARKNESS LV 4
Type: Effect Monster Card
Dark/Divine-Beast/4/1000/1000
This card can't be destroyed as result of battle (damages done calculated normally).
When you take damage by your opponent's card(s), you can tribute this card to Special Summon
1 [Diabound the Darkness Lv 6] from your hand or deck.


DIABOUND THE DARKNESS LV 6
Type: Effect Monster Card
Dark/Divine-Beast/6/2000/2000
During Battle Phase, you can remove this card as part of chain until end of Battle Phase.
When you take damage by your opponent's card(s), you can tribute this card to Special Summon
1 [Diabound the Darkness Lv 8] from your hand or deck.


DIABOUND THE DARKNESS LV 8
Type: Effect Monster Card
Dark/Divine-Beast/8/3000/3000
This card unaffected by any Magic and Trap cards
When you take damage by your opponent's card(s), you can tribute this card to Special Summon
1 [Diabound the Darkness Lv 10] from your hand or deck.


DIABOUND THE DARKNESS LV 10
Type: Effect Monster Card
Dark/Divine-Beast/10/4000/4000
This card can only be Special Summoned by effect of [Diabound the Darkness Lv 8].
Controller of this card can negate effect activation of any monster card and destroy it.
When you take damage by your opponent's card(s), you can tribute this card to Special Summon
1 [Diabound the Darkness Lv 10] from your hand or deck.


DIABOUND THE DARKNESS LV 12
Type: Effect Monster Card
Dark/Divine-Beast/12/5000/5000
This card cannot be Normal Summoned or Set, this card can't be Special Summoned except by effect of [Diabound the Darkness Lv 10].
Once per turn you can select 1 effect monster card in the Graveyard and copy it's effect as additional effect of this card
(you can't select flip and effects that attack opponent directly). This effect last until your next Stand by Phase.


HORAKHTI OF SHINING LIGHTS
Type: Effect Moster Card
Divine/Divine-Beast/12/????/????
This card can't be Normal Summoned or Set. This card can only be Special Summoned from your hand or deck
by offering Obelisk the Tormentor, Slifer the Sky Dragon, and Winged Dragon of Ra from your field or remove them from your Graveyard.
The total of ATK and DEF of all face-up monster on the field (except this card) become this card's original ATK and DEF
As long as this card remain face-up on the field, your opponent can't set any card. This card is unaffected by any Spell and Trap cards controlled
by your opponent.


LORD OF THE GRAVE
Type: Effect Monster Card
Dark/Zombie/4/0/0
Increase this card ATK by 50 * number of the cards in each player Graveyard.


D.D. LORD
Type: Effect Monster Card
Light/Warrior/4/0/0
Increase this card ATK by 200 * number of the each player card that removed from play.


FLARE RED
Type: Normal Monster
Fire/Warrior/4/1900/1000


CRYSTAL BLUE
Type: Normal Monster
Water/Warrior/4/1200/1600


GALE GREEN
Type: Normal Monster
Wind/Warrior/4/1500/1500


CORAL BLACK
Type: Normal Monster
Earth/Warrior/4/1100/1900


RAY WHITE
Type: Normal Monster
Light/Warrior/4/1800/1400


VOID DARK
Type: Effect Monster
Dark/Warrior/5/2300/1000
When this card is Normal Summoned successfully, you may Special Summon 1 [Flare Red], [Crystal Blue], [Gale Green], [Coral Black], or [Ray White]
from your hand or deck.


ELEMENTAL SENTAI OMEGA CANNON
Type: Spell Card
You can only activate this card if there are face-up [Flare Red], [Crystal Blue], [Gale Green], [Stone Black], and [Ray White]
on your field. Destroy all card on your opponent's field and hand and sent them to the Graveyard. This card activation and effect can't be negated.


RED MAGMA SWORD
Type: Equip Spell Card
Increase ATK of the equipped monster by 500. If this card is equipped to [Flare Red], in addition of this card effect, if the equipped monster is
targeted by effect monster's effect or targeted as attack target, destroy that monster.


BLUE SEA ROD
Type: Equip Spell Card
Increase DEF of the equipped monster by 500. If this card is equipped to [Crystal Blue], in addition of this card effect, during the Battle Phase,
your opponent can't activate any Spell or Trap Cards


GREEN TORNADO DAGGER
Type : Equip Spell Card
Increase ATK of the equipped monster by 300. If this card is equipped to [Gale Green], in addition of this card effect, the equipped monster
can attack twice during Battle Phase


BLACK METEOR KNUCKLE
Type: Equip Spell Card
Increase ATK of the equipped monster by 800. If this card is equipped to [Coral Black], in addition of this card effect, negate any monster effect that
destroyed by equipped monster.


WHITE BEAM CROSSBOW
Type: Equip Spell Card
Increase ATK of the equipped monster by 500. If this card is equipped to [Ray White], in addition of this card effect, if the equipped monster destroy a monster
as result of battle, you may destroy 1 Spell / Trap Card on the opponent field whose monster is destroyed.


DARK HOLE SCHYTE
Type: Equip Spell Card
Decrease ATK of the equipped monster by 500. If this card is equipped to [Void Dark], in addition of this card effect, during your opponent Battle Phase,
decrease ATK of all of your opponent's monster by 500.


FORCE SUMMONING
Type: Spell Card
Pay Half of your Life Points. Special Summon 1 Monster Card from your hand
regardless it's requirement. You can't Special Summon Ritual Monster Card or Monster
that can't be Special Summoned.


FUSION VOID
Type: Spell Card
Discard 2 Magic Card from your hand and pay 1000 Life Points. Special Summon 1 Fusion Monster Card that needs 2
Fusion Material to your field.


SOUL REINCARNATION
Type: Quick Play
Pay 500 Life Points, select 1 monster card from your graveyard and add it to the bottom of your deck.


ART OF TRANSMUTATION
Type: Continous Spell
Remove 1 Magic or Trap Card from your hand and pay 1000 Life Points, Select 1 Magic or Trap Card that removed from play
and add it to your hand.


REFLECTION OF THE DREAM
Type: Quick Play Spell Card
Discard all card(s) in your hand to activate this card. During the turn this card activated, your Life Points become 8000. During End Phase
of this turn, return your Life Points into it's original amount.


REFLECTION OF THE NIGHTMARE
Type: Quick Play Spell Card
Discard all card(s) in your hand to activate this card. During the turn this card activated, your opponent Life Points become 8000. During End Phase
of this turn, return your opponent Life Points into it's original amount.


PHARAOH'S FORCE
Type: Continous Spell
Pay 1500 of your Life Points. Select 1 Monster Type. As long as this card remain face-up on the field, increase ATK of all face-up monster with
selected type, in addition, when those monster declare an attack, no player can activate Trap Card(s).


ALTERNATE SACRIFICE
Type: Quick Play Spell
You can only activate this card if 1 monster on the field is offered as tribute, select 1 monster card from your deck and sent it to Graveyard as subtitutes.
Shuffle your deck afterward.


RANK UP!
Type: Spell Card
Discard 1 card from your hand to activate this card. During the turn this card is activated, increase level of all face-up monster cards on the field and in
each player hand by 2.


LAND OF MAGIC
Type: Field Spell Card
Increase ATK of all Spellcaster and Fairy type Monster by 300 points, decrease ATK of all Warrior and Beast-Warrior type Monster by 300 points.


Descending Daggers of Magic Sealing
Type: Quick Play Spell
Destroy all face-up Spell and Trap cards on the opponent's side of the field and do 300 damage for each Spell and Trap cards
destroyed by this card effect.


EMPTY BATTLEFIELD
Type: Trap Card
You can only activate this card if your opponent summon a monster (including Special Summon and Flip Summon). Return all card on the field to it's owner hand
except the summoned monster. During this turn, your opponent skip his/her Battle Phase


FAIR DUEL SPIRIT!
Type: Trap Card
You can only activate this card if your Life Points are higher than your opponent. Decrease your Life Points until you have same Life Points with your opponent.


DEMONIC STATUE
Type: Continous Trap Card
When you activate this card, this card become Monster Card [Living Gargoyle] (Dark/Fiend/4/1800/1800) and occupied both monster card zone and magic/trap zone.
Once per turn, you may flip it face down and return this card as Trap card. This card can't be offered as tribute for tribute summon.


SPIRIT CALMING FRAGANCE
Type: Continous Trap
Neither player can Special Summon any Monster cards from the Graveyard. In addition, neither player can't return any card from the Graveyard
to either player hand.


HEAVEN OR HELL
Type: Trap Card
You can only activate this card if 10 or more of your cards are removed from play. Pay 1000 Life Points, remove all cards on the both player
Graveyard and return all cards that removed from play to it's owner Graveyard at the same time.


GENOCIDER VIRAL CANNON
Type: Trap Card
Offer 1 of monster on your field as tribute. Destroy all monster(s) with same Type and Attribute on the field, each player hand, and deck
and sent them to the Graveyard.


SPELL DISRUPTOR
Type: Trap Card
Pay 4000 Life Points. Each player search his/her deck and sent all Spell Cards to the Graveyard.


FATAL BLOW
Type: Trap Card
You can only activate this card during Battle Phase, when you or your opponent declares an attack.
If your monster's ATK are lower than your opponent, increase your monster ATK by difference
between ATK of your and your opponent's monster involved in battle.















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